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 Hi Mr. Vail, You can set the boss battle to only do one team when you are starting the battle. After you pick your "battle," you will be given the option to select who will battle the monster. You...

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  I just developed a strategy which is to give all students a handout with the boss battle questions. They do this as a traditional worksheet, but I frame it as Battle Preparation. This helps when ...

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Hi Matt, I think I'm understanding you now. You want it so that if you create a "boss battle" with 15 questions that each student will get a chance to answer the 15 questions, rather than it random...

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Ryan, If you type a - before a value in the "All Stats" section, it will subtract that value from the player. Click the "All Stats" button on the player's page. Enter the negative value. All done!...

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Hi Matt, You can do boss battles with any size group (class, student group, or individuals).  When you go to "play" the boss battle, it will ask you how you want to set up the "fight." (See image b...

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@Douglas - Looks like great minds think alike! Similar responses with a screenshot within minutes of each other! I was working on my post and didn't realize you had responded. 

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Hi Jen, My guess is that it's because those powers relate to the core mechanic of the "game."  And that those powers help foster a community environment (Warriors defend weaker teammates, healers h...

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Hi Jen, I second what Douglas said. I create a "Master Template" course that I use for creating power, adding daily events, and other customizations. Then I import those settings into each of my a...

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These are really cool! Can you post the files and/or the template? I have some ideas for how I'd like to use this.

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I wanted to create some random events that could play out differently depending on student choice and the roll of a dice. Many of the events I've made and seen are forced events (Ex. You find a tre...

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