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I like the idea of rewarding any team that did not lose any HP during a class. May I ask why you keep track on the board instead of using the delayed damage feature?
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Kevin. Yeah, I think I'll use the timer for giving them a couple minutes to clean up at the end of the class and then have a student spin a spinner on my iPad to see what I'll be checking for. Just...
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Sorry, I don't think I was clear. It's a whole-class reward if the room is clean in a particular way at the end of class. So I need the randomness to select not a student, but a random thing to che...
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Nice! Thanks for explaining. I'll have to consider that for my room.
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