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That is a good idea. I know Quests just came out, but it would be very nice if in the future, quests could have customized "requirements" before being able to be accessed. For example, the requirem...

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A Very Eventful Day - Roll 5 Random Events in a row. (No more can be rolled today, even if one of the events says to.) Build a Wall - One random team: That team isn't affected by Random Events this...

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That is really useful - is there similar coding for things like average XP on a team, average XP overall, etc?   On that note, I did figure out that if you modify the code like so, you can find the...

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Agreed - I find it quite difficult to see who has used what and when.   Thanks!

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I have notifications activated on my account profile, however, I only sporadically receive notifications. Is there a way to ensure that every time a power is used, I see it come up on my screen? Or...

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This would be a great feature - even if the powers can't be programmed to automatically take effect, having them on the options of damage or death would be awesome. As a note for the powers that ar...

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I agree - even having the option would be awesome.

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I like this idea as well, and I think it would be awesome if this were expanded to all deductions - allow either AP or HP (or a combination) to be removed. I have found in my classroom that HP dedu...

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I agree - it doesn't happen often, but students should be able to protect any damage.

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I'd like to revisit the idea of being able to duplicate events. For two reasons - first, it makes it easier to make events that are essentially identical, except with different classes. This is a b...

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