How to adapt game to restorative justice model

So our school is shifting to a restorative justice model. I know just enough about it to 1) be on board with the shift but be little more than a bit dangerous until I receive more training, 2) know...

View more

Comment

I think this would be a great addition. Also, I'd like a way to easily see what powers have been used in a day because some of those powers are used by students outside of class and they receive a ...

View more

Delayed Gold (and/or XP)

I really like the delayed damage feature, which allows me to not interrupt class to dole out damage. I'd also like a delayed gold feature. Here's why: I don't have time to stop class for every posi...

View more

Comment

Nice! Thanks for explaining. I'll have to consider that for my room. 

View more

Comment

I like the idea of rewarding any team that did not lose any HP during a class.  May I ask why you keep track on the board instead of using the delayed damage feature?

View more

Comment

Kevin. Yeah, I think I'll use the timer for giving them a couple minutes to clean up at the end of the class and then have a student spin a spinner on my iPad to see what I'll be checking for. Just...

View more

Comment

Sorry, I don't think I was clear. It's a whole-class reward if the room is clean in a particular way at the end of class. So I need the randomness to select not a student, but a random thing to che...

View more

End of class single random check (such as clean floor, notebooks put away, etc.)?

Hello. I'd like to have a single random check at the end of class which would give the whole class GP or XP if done (but not necessarily penalize anyone if it's not done - ain't nobody got time for...

View more