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Dang again! I had already calibrated mine just the way I wanted. Can't this be put back in? I hate to say it, but if people are getting confused by such basics, they probably shouldn't be playing C...

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While I'm at it, here's another complexity that only a minority of us would use: I would really like to be able to change the crystal & heart regen rates so that each class has their own unique rat...

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Dang. Well, tack this one into my request list.  I have enough experience with games and game design to modify these values to try to keep things balanced while making each character class truly sp...

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On the subject of kudos presentation, I recommend a setting which will permit us to present kudos on auto-play, so that the on-screen kudos changes every few seconds.  Having to stand at the board ...

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Repost, as I never got an answer: My students are not getting gold through kudos.  They're getting XP only Is a premium purchase required in order to get gold through kudos?

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Can you share your item system?  It sounds like something I'd like to play with.

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My students are not getting gold through kudos.  They're getting XP only Is a premium purchase required in order to get gold through kudos?

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Was it the quest you designed that they were running? I noticed something similar with my kids, I think they clicked on that 'introductory quest' that popped up on the background, and were raking i...

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I agree with Scott on the idea of having an option to limit the number of kudos a student can send per day.  This seems like something that we could see in the game rules section of the settings.  ...

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Recommendation: When presenting the kudos, it would be nice if it would move forward on a timer, instead of having to click to the next one every time. I noticed that students are only capable givi...

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