[Solved] Story Mode Breaking my Economy
I hadn't implemented the new story mode because I like to design my own quests. Face it, designing a quest is more fun than designing a lesson plan! I hadn't enabled students to do the story mode quests. Suddenly today students could see it at the top of the quest page and just started getting craploads of gold. I don't see a way to disable it or hide it. Am I missing something? I'm going to need to increase the price of my item cards and other gamified features to prevent the complete collapse of my class economy. Suggestions?