Delayed Gold (and/or XP)

I really like the delayed damage feature, which allows me to not interrupt class to dole out damage. I'd also like a delayed gold feature.

Here's why: I don't have time to stop class for every positive or negative. I do keep track, and then I go through after class to give XP, gold, and damage. The next day, we have our random event and deal with damage. I'd like to then acknowledge students who did particularly well and end the day's gaming on a positive note before beginning class. 

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