Different Quest Icons/difficulty indicators



 

I'm building quest trees for my classes this year, and my goal is to have a required trail of quests that students have to follow, and then optional branching quests that students can pick based on interest. It's working for the most part, but it would be AWESOME if:

Either way, quests is looking great, and I'm excited to see what upcoming additions you make to it!

 


Hi George!

Thanks for reaching out! Those are some great suggestions for our Quests. We are in the process of improving our Quests at this time, and I will be sure to forward these to our Development Team to review.

Feel free to send other great ideas our way and do not hesitate to contact us again if you need anything in the future!

 

Official comment

What I've been doing in the meantime is using the task names to indicate certain things:

Normal

(Optional)

[Requires handing something in/submitting for marking]

$Requires you to spend real money$

{Something silly just for fun}

etc.

That is a great idea, Jared! 

It's always awesome when teachers go above and beyond to customize their Classcraft experience.  

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