I am in the preparation stages of my first year using Classcraft! I am very excited, but I am still in the process of mastering the system before school starts in the Fall. To give you context, I teach 7th grade science and I have anywhere from 25-30 students in each section. I have a lot of EL students, and literacy is a major focus at my school.
My question: Is it realistic and beneficial to base my entire unit on a quest? This would mean all assignments completed in my class would be a part of a quest for the entire school year.
For example, my first unit, other than intro to school, would be all about chemistry. The first of 4 major standards in the unit is states of matter. We would start the unit by checking the quest - the introduction would introduce our phenomena/ guiding question for the unit and/or topic. Students would then read a background story that would introduce our inquiry based lab. Students would mentally step away from the quest at this point to focus on the lab for a few days, but their lab reflection/write-up would be submitted on classcraft through the quest. They would then begin work on the "core path" of the quest. This would include all the various assignments and activities we would do that week to learn about and practice the topic (deep reading text and answering questions, edpuzzle video, practice problems, etc.). These assignments would be required and used as formative assessment, but I am hoping the quest feature will also allow them to be fairly self-paced. This way I am free to walk around and help the students that most need it. I would have various remedial/reteaching side paths for students that do not earn a proficient score on various parts of the core path, and for students that finish quickly and get ahead, there would be various challenge paths for enrichment that they could choose between. For example, in states of matter the challenge paths could include plasma, sublimation, pressure, etc. These challenge quests would help students earn a minimal amount of XP just for exploring the resources, but they could choose to complete a challenging assignment (it would require them to show mastery of that challenge topic) to earn a big GP reward. I also hope to have at least one challenge path per quest that facilitates the student going back and helping other students or teams that are still working on the core path. Once I decide enough students have mastered the core path for us to move on, we would do a boss battle and summative quiz, followed by the next topic in the unit. There would be a summative test at the end of the unit.
Is this how other teachers use quests? Or are they usually used as an occasional tool?
Thanks in advance for your feedback!