I had a couple of questions specific to advanced customization. It doesn't appear to be the case, but is there a way to create custom quest maps -- that is, maps more appropriate for the narrative and content, rather than the generic fantasy maps?
Likewise, with character classes, etc? Is this a potential feature to be added down the road? There's a lot of potential here given the backbone of the system, but the limited fantasy scope makes many play objectives:learning objectives difficult to align as a result of breaking the narrative immersion.