[Solved] Events + Mechanics

Do the default events that describe game mechanical effects (e.g. players take double damage today) work automatically or must they be implemented manually by the gamemaster?


Hi, Jay!

You must handle random events manually. However, we are working on automating them in the near future.

That would be awesome. Some of them are a little too complicated to handle on the fly. I wouldn't want to take the time...

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