Tracking XP

Hello all,

This semester is coming to a close, and I just wanted to see if anyone might be able to help me with a problem I am running into.

In order to reduce the time it takes to add XP for each individual action/behavior, I opted to use some plastic poker chips as a replacement tracking system. Essentially, they would get a chip for each good action, and would lose 1 for each negative action. At the end of each class, I would tally the number of chips each student had and they would get 50XP for each chip.

This seemed to be working well, but now I find I am nearly out of chips (since some students would forget to give them to me, some would take them and throw them away, etc.) So obviously, this is not a feasible solution - especially since it is insanely hard to find plastic poker chips is buy in Canada.

So, does anyone have any ideas on how I might track XP alternatively, or ways that you do it? I was going to use King's Hand, but that never really came through either. I want a way to minimize my time spent going to the computer and adding it on, but also do my best to maintain the instant feedback aspect.

All suggestions and thoughts would be greatly appreciated.

Personally, to help with this, I use a tablet.   I carry it around the room and when I want to add XP or take away HP, I can do it right then.  I would say that most non-technology solutions run the risk of being corruptible by the students.  I can see my students buying poker chips and getting extra XP.  The only solution I can see is to print and laminate coupons that have unique identifiers to make them hard to copy.   Another option I might use in your situation is that if you have access to a 3D printer, you could design your own chips and students would not be able to copy those at all.

Please sign in to leave a comment.