I asked my students what they want. The following goes from highest to lowest requested changes.
1.) PvP. (player vs. player) Use Kahoot like mechanics in a 1v1 match! Teacher loads questions.
2.) Stats on armor. (+HP, +AP, +AP regen, +Healing, +damage resistance, +bonus damage)
3.) Export Archieved students to other teachers so that the adventure doesn't end.
4.) Unlockable personal story. The teacher sets this up using a classcraft template.
5.) Rare Drops from boss fights (armor, weapons, ect.) This is one of the most addictive parts of gaming.
6.) Elite moves reserved for students who are the highest level in the class.
7.) +AP and +HP per level.
What I (the teacher) want:
1.) Refund GP for armor spent if a student changes his/her class (mage, warrior, healer).
2.) Stamps in the merch store for teachers to use on paper assignments so that we can keep track of when powers where used! please please please.
3.) For gradebooks: Different reward settings for tests, assignments and quizes.
4.) Lock and unlock students from armor upgrade and move upgrade tabs. Sometimes the game is a distraction. It would be nice to save character adjustment for class downtime. Sometimes students crack open their laptops and make game adjustments durinng lecture and that can get anoying. The best thing ever for this game would be more teacher control over when students can access certain parts of the game.