When students fall in battle and must roll the cursed dice, only two powers can save them: the Healer's "Revive" power and the Warrior's "Protect" powers. If a team member uses one of these two powers, the student will avoid the cursed dice.
The Healer's "Heal" power cannot rescue a student from the cursed dice. The "Heal" power can only be used after a student has rolled the cursed dice or after he/she has been saved by "Revive" or "Protect." The Mage's "Cheat Death" also won't save students from the cursed dice, but it enables them to roll the dice a second time so they might suffer a lesser sentence.