Class Tools — Timer (The White Mountain)

The Timer, also known as the White Mountain, counts down time for any in-class activity.

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Setting up the timer

Whenever you need a classic timer:

  • Click the Play button of your class
  • Click the Class Tools (toolbox) icon in the sidebar navigation
  • Click the Timer icon
  • Enter the amount of time you want the activity to last
  • Click Start to begin the countdown!

Running the timer

The timer until it's run its course. At any time you can:

  • Pause the timer to put it on hold
  • Reset the timer to return to the setup screen
  • Click Finish to reward students


At any point, you can navigate away from the timer screen as long as you remain in the same class. The timer will appear as a banner at the top of your game screen so you can keep track of time and click Finish anytime.

When you finish the activity, decide if you want to reward:

  • Students, which redirects you to your student list where you can select the student or students you want to reward
  • Teams, which redirects you to your team list where you can select a team to reward