Adding quest objectives

After creating a quest, you can start adding objectives! Each quest objective represents a stop in the quest for the student, whether to complete an assignment, present something, or just take time before moving on in the quest. 

To access a quest you already created:

  1. Click on the Quests pin icon in the side navigation
  2. Click on the pin of the quest you want to add objectives to

Learn more about:

Navigating the quest interface

When you first create a quest, the interface will be empty, but as you create and link more and more objectives, it will naturally fill up. Let's see what it looks like for a completed quest!Classcraft_2022-03-16_14-44-08.png

 

Here are some of the elements you'll find on the quest map:

1. Add objective

Click this button then anywhere on the map to create a new objective.

2. Connect objectives

Toggle the connect mode where you can click on an objective and drag to another to trace a path. In this mode you can also decide whether a student needs to successfully complete an objective or not to follow a path.

3. Edit quest

Change a quest's name and map.

4. Toggle visibility

Decide if you want students to be able to view and start your quest.

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With a free license, you can only create quests with 6 objectives or less. To create longer quests, try out the Demo Class!

5. Assign quests to other classes

Click this button to view the classes this quest is assigned to and assign it to other classes.

6. Access My Library

Click this button to quickly access My Library, where you can find all the quests for all your classes.

7. Introduction

The first objective you place on the map is the introduction, the starting point of your quest.

8. Self-paced objective

Nodes with a blue lightning bolt are considered self-paced, meaning that students don't need your intervention to naturally progress in the quest.

9. Google Classroom objective

If your account is linked to Google Classroom, you can use our integration to create special objectives that are directly linked to your Google Classroom class, assignments, and roster.

10. Google Forms objective

If your account is connected to Google, you can create Google Forms and response sheet to have self-paced, self-evaluating quiz objectives your students can complete.

11. Regular task

A regular task may or may not have an assignment. Every assignment node is a point where students are expected to do something.

12. Quest End

This is a special objective with no tasks that marks the conclusion of your quest.

13. Objective and task names

Each objective has a name and a task name that students can see directly from the map

14. Path

The path indicates where students go after they complete an objective. A single objective can lead to several objectives. Several paths can lead to the same objective.

15. Successful progression

This is where students can go when they successfully complete an objective.

16. Successful and unsuccessful progression

This is where students can go when they complete an objective, whether they're successful or not.

17. Unsuccessful progression

This is where students can go when they complete an objective but are unsuccessful at it: this could be a good way to give them extra practice!

18. Center map

19. Zoom in

20. Zoom out

Creating an introduction

Once you create your quest, you'll be prompted to add your first objective. To do so, click anywhere on the map!

Your introduction can serve two main purpose:

  • Present the unit to your students, explain what they'll generally be doing and working on. This can serve as a great reminder!
  • Introduce a story, if you plan on using one!

Unlike other objectives, the introduction doesn't have any task assigned to it. This means that when you create the objective, all you can do is write text (or share a video, image, or file!) Learn more about using the text editor here.

When you're done introducing your quest, click Save to return to the quest map.

Pro-tip! If you don't want your intro to be called "Introduction":

  1. Click on the objective to access the Quest Progress center
  2. Click on the title "Introduction" in the progress center so that the text becomes light blue
  3. Make any change you want
  4. Click outside of the textbox to save

Adding objectives

After creating your introduction, you're free to start adding objectives. With a Free license, you're limited to 6 objectives per Quest but with a Premium or School license, you can add as many as you want. To add an objective to a quest:

  1. Click the purple + button in the upper navigation
  2. Click anywhere on the quest map

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On this screen:

  1. Enter the objective's name (it will appear in bold on the map)
  2. Click the card for the type of objective you want to add

There are four kinds of objectives in Classcraft (apart from the Introduction):

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With a free account, it's not possible to add seven or more objectives, regardless of the type. You can create longer quests in the demo class to try out the feature.

Tasks

When creating a task, there are five sections for you to consider:

Only the Task section is mandatory, but let's go over each section!

Story

This is optional and you can just click Next to skip.

If you want, enter a story for your objective, most notably if you're using an overarching narrative for it. You can include images, videos, and even files when entering a story, too! Learn more about using the text editor here.

When you're ready, click Next.

Task

Because each point in a quest is something a student should accomplish, Tasks are mandatory in quest. This is not to say that assignments are! A task could be as simple as "Read chapter 2" and may not even need you to judge whether your students properly completed the task.

As such, when creating a task:

  • Enter a task name that will appear on the map. This could be things like:
    • Chapter 2
    • Synonyms
    • Prepare your presentation
  • Enter a task description, using the text editor. A task could look something like this:
    mceclip1.png

Once you're ready to move on, click Next.

Assignment

This is optional and you can just click Next to skip.

For each objective, you can enable an assignment, or not, it's up to you! Assignments are something that students have to turn in for you to evaluate before they can move on in the quest.

Click Enable assignments to turn them on for this quest objective.

When you enable assignments, the following options become available:

  • Due date: Select a date that students have to turn in their assignment before to receive the rewards.
  • Student reward: Select a reward in Experience Points and/or Gold Pieces (Gold Pieces are only available for Tag-Premium-En-1.png and Tag-School-En-1.png). Student receive this reward when they successfully complete the objective or complete their task (with self-paced objectives).
  • Early hand-in: Select a due date for obtaining early hand-in rewards and another student. This is extra motivation for students to turn in their homework ahead of time!

The student side of assignments

When a student can turn in an assignment as part of a quest, it will look like this:

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Student can view the Task by clicking on the Task tab and submit their assignment afterward. They can also see what rewards they will obtain for turning in an assignment and, if any, to turn it in early.

Assignments can be typed up in the text editor or files can be attached directly to the objective. When students need a break from working on an assignment, they can click Save draft and return to it later.

Once they click Submit, they can no longer edit the assignment (unless you unsubmit it from your Quest Progress Center).

If you evaluated an assignment and left feedback, it also appears on this screen so students can easily reference your pointers.

When your assignment is set up, click Next.

Discussion

This is optional and you can just click Next to skip.

Discussions enable students to exchange about an assignment in a closed forum. As the teacher, you can create thread, but students can also do so. It's a great way to foster collaboration and exchange between students.

During the objective creation process, you can enable or disable discussions with the checkmark.

Discussion overview

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In discussion, you and students can create new thread and reply to existing comments. The full text editor can be used to format text or insert videos or images.

Students can flag inappropriate comments to your attention, and, as the teacher, you can edit or delete existing comments. Learn more about discussion in the Quest Progress Center article.

Progress

This is optional and you can just click Next to skip.

Two options can be found under Progress, both of which are optional.

Reward

This is the reward students will receive for successfully completing an objective. If you plan an unsuccessful path, be aware that students will not receive rewards for it.

Select a reward in Experience Points and/or Gold Pieces. Note that if you set rewards for an assignment, successful students will receive rewards for both!

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With a Free license, you can only set a reward in Experience Points.

Self-paced progress

By enabling self-paced progress, you're making it so that students who complete the objective will automatically follow the successful path without needing your intervention. This is great for quests or tasks that students can complete at their own rhythm!

When you activate self-paced progress, a blue lightning bolt will appear on your objective's icon on the map.

When you're done, click Save to finish creating your objective.

Next, learn more about Google Classroom assignments, Google Forms Quizzes, or how to conclude your story. If know all you need, you can instead move on to creating paths between objectives.

Google Classroom assignments

When creating a Google Classroom assignment objectives, there are five sections for you to consider:

Only the Task section is mandatory, but let's go over each section!

Story

This is optional and you can just click Next to skip.

If you want, enter a story for your objective, most notably if you're using an overarching narrative for it. You can include images, videos, and even files when entering a story, too! Learn more about using the text editor here.

When you're ready, click Next.

Task

When creating a Google Classroom assignment, there's something you want students to complete in Google Classroom.

First, select which Google Classroom class corresponds to your current class, which will adjust the assignment list.

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You can either:

  • Select an existing Google Classroom assignment: The task name and description will automatically be copied in Classcraft from Google Classroom
  • Create a new Google Classroom assignment: This will create a new assignment on Google Classroom and link it to this quest. If you select this options, you'll be prompted to provide an assignment title.

If your Quest is assigned to more than one class, you can decide which assignment to use for every single one of your class as you create the objective.

When you're ready, click Next.

Assignment

With a Google Classroom assignment objective, you can't disable assignments, which is what  students have to turn in for you to evaluate before they can move on in the quest.

The following options are available:

  • Due date: Select a date that students have to turn in their assignment before to receive the rewards. If you have selected a date for this assignment in Google Classroom, you can't modify this setting in Classcraft.
  • Student reward: Select a reward in Experience Points and/or Gold Pieces (Gold Pieces are only available for Tag-Premium-En-1.png and Tag-School-En-1.png). Student receive this reward when they successfully complete the objective or complete their task (with self-paced objectives).
  • Early hand-in: Select a due date for obtaining early hand-in rewards and another student. This is extra motivation for students to turn in their homework ahead of time!

The student side of assignments

When a student can turn in a Google Classroom assignment as part of a quest, it will look like this:

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Students can see the rewards they'll get for turning in their assignment and completing the objectives. They'll be prompted to complete and turn in their assignment directly on Google Classroom. 

When your assignment is set up, click Next.

Discussion

This is optional and you can just click Next to skip.

Discussions enable students to exchange about an assignment in a closed forum. As the teacher, you can create thread, but students can also do so. It's a great way to foster collaboration and exchange between students.

During the objective creation process, you can enable or disable discussions with the checkmark.

Discussion overview

mceclip3.png

In discussion, you and students can create new thread and reply to existing comments. The full text editor can be used to format text or insert videos or images.

Students can flag inappropriate comments to your attention, and, as the teacher, you can edit or delete existing comments. Learn more about discussion in the Quest Progress Center article.

Progress

This is optional and you can just click Next to skip.

Two options can be found under Progress, both of which are optional.

Reward

This is the reward students will receive for successfully completing an objective. If you plan an unsuccessful path, be aware that students will not receive rewards for it.

Select a reward in Experience Points and/or Gold Pieces. Note that if you set rewards for an assignment, successful students will receive rewards for both!

Tag-Free-En-1.png

With a Free license, you can only set a reward in Experience Points.

Self-paced progress

By enabling self-paced progress, you're making it so that students who complete the objective will automatically follow the successful path without needing your intervention. This is great for quests or tasks that students can complete at their own rhythm!

When you activate self-paced progress, a blue lightning bolt will appear on your objective's icon on the map.

When you're done, click Save to finish creating your objective.

Next, learn more about regular Tasks,  Google Forms Quizzes, or how to conclude your story. If know all you need, you can instead move on to creating paths between objectives.

Google Forms Quizzes

When creating a Google Forms Quiz assignment objectives, there are three sections for you to consider:

Only the Task section is mandatory, but let's go over each section!

Story

This is optional and you can just click Next to skip.

If you want, enter a story for your objective, most notably if you're using an overarching narrative for it. You can include images, videos, and even files when entering a story, too! Learn more about using the text editor here.

When you're ready, click Next.

Task

When creating a Google Forms Quiz, you want students to answer a quiz, which can act as sort of a checkpoint in your class. Depending on your settings, these objectives can even be self-grading and self-paced.

You don't need a Google Classroom for this, but your Classcraft account needs to be linked to Google so it can access your drive. 

Before creating your Classcraft quest objective, there are some setup steps that have to be completed on your Drive.

  1. Click + New and select Google Forms
  2. Name your quiz
  3. On your new form, click the Settings tab
  4. Enable Make this a quiz
  5. Under Responses enable Collect email addresses
  6. Under Responses enable Limit to 1 response if you don't want students to be able to retake the quiz

With this setup, return to the Questions tab and start building your Quiz!

If you want the quiz to self-grade and ensure students progress smoothly in your quest, make sure to attribute points to all your questions and select the following types of questions:

  • Multiple choices
  • Checkboxes
  • Short answers

You can add other types of questions, but make sure to uncheck the Self-Paced Progress option when creating your objective.

For Classcraft to be able to access your students' answers, the responses need to be stored somewhere. So when you're done setting up your Quiz:

  1. Click the Responses tab
  2. Click the green Google Sheets button
  3. Select Create a new spreadsheet

In the Task section:

  1. Click Select form and pick the quiz you want to use for this objective
  2. Click Select spreadsheet and choose the spreadsheet with the corresponding answer
  3. Define the passing grade — if students reach this minimum grade, Classcraft will consider they automatically succeeded at this objective

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Progress

This is optional and you can just click Next to skip.

Two options can be found under Progress, both of which are optional.

Reward

This is the reward students will receive for successfully completing an objective. If you plan an unsuccessful path, be aware that students will not receive rewards for it.

Select a reward in Experience Points and/or Gold Pieces.

Tag-Free-En-1.png

With a Free license, you can only set a reward in Experience Points.

Self-paced progress

By enabling self-paced progress, you're making it so that students who complete the objective will automatically follow the successful path without needing your intervention. This is great for quests or tasks that students can complete at their own rhythm!

When you activate self-paced progress, a blue lightning bolt will appear on your objective's icon on the map.

If you're using questions that are not multiple choices, checkboxes, or short answers, we advise unchecking this option for a quiz.

When you're done, click Save to finish creating your objective.

Next, learn more about regular Tasks, Google Classroom assignments, or how to conclude your story. If know all you need, you can instead move on to creating paths between objectives.

Adding a conclusion (Quest end)

A conclusion to a quest is always nice, whether that's to recap the information students have learned or bring closure to the story. To create a conclusion to your quest:

  1. Enter an objective name and select the Quest End type
  2. Enter a story, if you want, using the text editor
  3. Select a reward for completing the whole quest!

Now that you know how to create objectives, learn how to connect them to create paths — and differentiate them if you want!

Learn all about Quests: